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From: Richard "Skid Vis" Lugo <skid@novia.net>
To: amos <amos-list@access.digex.net>
Date: Fri, 31 Jan 1997 15:26:05 +0500
Message-ID: <yam6970.264.3845656@smtp.novia.net>
X-Mailer: YAM 1.3.4 [020] - Amiga Mailer by Marcel Beck
Subject: is it really hard?
MIME-Version: 1.0
Content-Type: text/plain
Status: RO
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Heya all,
ok, no small talk today. I thought that amos was supposed to be an easy
language to program in. So far everyone has told me to give up on my project
because there's no way a newbie to amos would be able to code a one or two
level demo in 6 months... what's with that? Now, I don't know amos too good,
but what I want to make is... simple. I have a screen shot <in jpeg form> of
what I'd like it the game to look like, I'd appreciate you pros out there
looking at it and tellingme if I can do it... better yet, maybe even help me
with the source <by example> ;) Well, email me if you wanna see the screen